Matt

Artnet addressing:

An artnet 'Subnet' contains 16 DMX universes.
(Dont confuse 'Artnet Subnet' with the networking term 'subnet')

Artnet Subnet 0 = 16 DMX universes (512 channels)
The first universe is 0, the last is 15 (or F in hex) = total 16
The first DMX universe would be Subnet 0, universe 0
the next: Subnet 0, universe 1 etc

[0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F] HEX = 16 DMX universes
[0,1,2,3,4,5,6,7,8,9,,10,11,12,13,14,15] Decimal = 16 DMX universes

the next subnet is 1, it also has 16 DMX universes.
Some consoles will continue the numbering sequentially
ie 16,17,18...
this is acually subnet 1, universe 0 s1,u1 s1,u2 ... etc

Catalyst numbers the Artnet universes starting at 0 and keeps going...
in the PRO version there are 10 DMX universe outputs which can be patched to ANY Artnet universe output. (2nd tab - DMX/Artnet HUD)

If you are using universe 5-8 in catalyst for output, you should configure your Node6 or NSP to output these universes (ie Subnet 0, universe 5-8)

If in doubt about universes - check out the 3rd tab in the DMX/Artnet HUD.
Click on the relevant Artnet universe - Any level changes will highlight in blue.

Suggest you work 1 universe at a time to help identify.

Patching per truss sounds sensible. Obviously your PixelMad patch should match this.

Quote Originally Posted by MattMills View Post
I plan on using the grand MA to control the Stage Bars as well as use PixelMad to control them for some effects.
Not sure how you are thinking about using the Desk AND PixelMad to control the StageBars? Artnet does an HTP merge if 2 controllers are patched to the same universe. Not sure if this will work in your scenario. You could use DMX swtching if the Node 6 supports it (Luminex can do this) - else you may have to choose either PixelMad OR the MADesk for control of the fixtures.

How do you have everything connected? what are you using the NSP for - im not sure you will need it if using the Node6 for DMX output from PixelMad...

Do get back to me if you have any further queries


Simon