Quote Originally Posted by samsc View Post
every IO subsystem of a computer typically has to be double of triple buffered...

...with phoenix card- i double buffer the input into my software- and the graphics card is double buffered - so 2-4 frames - i dont need to write to disc...
I gotcha now. I was thinking you meant you defined a dynamic buffer function into the software.

Do you mean you're simply using the standard C++ Quicktime I/O API buffer?