Guys, a very fast and quick way to speed this up is to put each type of pixel element in its own mix and rotate the mix. This is a quick and dirty way to avoid having to rewrite the xml.
Guys, a very fast and quick way to speed this up is to put each type of pixel element in its own mix and rotate the mix. This is a quick and dirty way to avoid having to rewrite the xml.
SourceChildTODD SCRUTCHFIELD
...if it ain't broke...
gimme 5 and then don't act surprised
Todd, thanks for the workaround, I had not thought of that. Its not ideal, of course, and it's limited to 8 axis, but its a possible solution.
As to individual pixels, sure its possible, but when I'm trying to sell catalyst as a solution and the client sees what's involved (48x16=768 pixels all radials out from a center point) that becomes a drawback.
Last edited by lekolite; 29-07-2010 at 07:54 PM. Reason: Screwed up Todd's name.
SourceChildTODD SCRUTCHFIELD
...if it ain't broke...
gimme 5 and then don't act surprised