USE :
Code:output="MASTER_INT"/>
USE :
Code:output="MASTER_INT"/>
Ok as long as I read and test what you need is not supported yet by Catalyst architecture:
//trying to do pixeline with extra channels on the end.
// doesnt work with architecture
// <extrachannels index="1" fixedoutput="7" />
So long the solution I propouse to you is:
patch a custom fixture named EGFix place it anywhere you want on your grid that does not matter,
patch 4 RGB pixels in the order of your floor (my reason to patch pixel by pixel is the strage arrangement of your fixture matrix:
3,4
2,1
as long as I tried Cat only arrange pixels:
4,3
2,1
Maybe there is a way for make it your fixture way but I did not find it),
patch another EGFix
patch 4 RGB pixels in the order of your floor,
and so on...
I know this is a dirty way to make the workaround but due to architecture at the moment I think if a good solution.
Here is your EGFix to add to your XML file so you can patch EGFix:
<Fixture menuname="EGFix" uniqueid="EG01" excelexportid="EG01" pixelwidth="1" pixelheight="1" output="CUSTOM" comment="Made By Wodie" channelcount="1" channelsperpixel="3" orientation="BOTTOMRIGHT">
<channel index="1" fixedoutput="7"/>
</Fixture>
That is all I think if you have further questions or any one have any comment please let me know I really preciate feedback.
Have a good show and let me know if it worked.
Wodie:
Thanks for your support, I am going to make tests with your example, i hope that work well.
Also Emiliano.....thanks for yours commentaries..SALUTO....
This contributes valuable things for the best operation of Catalyst.
thanks... again.
Edgar Granados Contreras
TFD Consulting Group
Mexico City
Hello Edgar !
the FixtureTypes.xml file it's inside the Catalyst Package .
To access inside it you need to right click on the Catalyst icon directly from the applications folder ( NOT FROM THE DOCK )
Once right clicked a menu will appear .
SELECT " Show content package " ( actually my OS is in italian but it should be similar to Show content package )
A new finder window will pop up .
Open the folder named " Contents "
Now open the folder named " Resources "
Scroll down until you find the file named " FixtureTypes.xml "
Hang on now .
Open Text edit , and once it's open in the dock .
Drag the FixtureTypes.xml on top of the text edit icon.
Now the FixtureTypes.xml should be open in the text edit app
and .... SGM Palco isn't there ....
I tough it was in there ! Never mind look at all the others examples you will find in the FixtureTypes.xml .
regards
Hi Edgar,
it is a little more complicated with your fixture - because it has 1 master intensity for 4 pixels.
I suggest you use a 2x2 RGB fixture and patch it always on the second DMX address of the fixture and use a 1 pixel intensity fixture that you always patch on the first address of the fixture.
So you have 2 fixtures in pixelmad for one (4 pixel) fixture in real world.
If you like to go a step ahead you might want to write your own fixture for the intensity channel - setting it to a fixed value <fixed output="255"> or linking it to the master intensity <output="MASTER_INT">
Olli
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Oliver Ranft, Aachen, Germany