Originally Posted by samsc double transparency when rendering into mix buffer -then again onto screen. i couldnt find a solution to this - that worked both ways - last time i looked at this -and i was under a lot of pressure to solve it- What if you were to add a gain enhancement to the mix? Something where the gain is proportionate to the opacity?
SourceChild TODD SCRUTCHFIELD ...if it ain't broke... gimme 5 and then don't act surprised
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