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Thread: cat v4.06 m67 beta 4

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  1. #1
    Quote Originally Posted by Gian
    That works easily with the Matrox too ?
    matrox triple head gives you 3 'full screen' vga outputs from a single dvi interface.
    matrox dual head gives you 2 'full screen' vga outputs from a single dvi interface.

    matrox is really easy to setup - no drivers.

  2. #2
    Join Date
    Feb 2004
    Location
    Melbourne, Australia
    Posts
    163
    Is it possible to get things like the kaleidescope, wave effects and wipes to work across the mixes as opposed to only inside their individual windows. I especially could use the wrap rotate effect if it worked wide screen instead of mapping onto the cylinder.

    Also, I am not plugged into the console at the moment so I can't check, but where on the interface is the "smooth" function? I use it all the time in 3.3 for nice text crawls and the like. If it is still available via DMX that is fine but it would be great to have it to put into presets.

    Cheers

    Toby Harding

  3. #3
    Quote Originally Posted by tharding
    Is it possible to get things like the kaleidescope, wave effects and wipes to work across the mixes as opposed to only inside their individual windows. I especially could use the wrap rotate effect if it worked wide screen instead of mapping onto the cylinder.
    some of the fx havent been fixed yet for the new panoramas.
    most fx work.

    Quote Originally Posted by tharding
    Also, I am not plugged into the console at the moment so I can't check, but where on the interface is the "smooth" function? I use it all the time in 3.3 for nice text crawls and the like. If it is still available via DMX that is fine but it would be great to have it to put into presets.

    Cheers

    Toby Harding
    movement smoothness is still there.

  4. #4
    Join Date
    Feb 2004
    Location
    Melbourne, Australia
    Posts
    163
    Up until now I have been playing with the keystoning & edge blending on a single screen using 2 mixes.

    However, today I tried using the keystoning on a single 1280 x 1024 screen stretching one mix to cover the whole area.

    I notice that the resolution of my images degrades considerably when I do this. Very pixelated. When I turn keystoning off or turn the straight screen output on it is back to normal.

    This will be a major problem if this is the only way I can use the edge blending. I rely on the resolution for hi res stills and graphics. Is there any fix for this?

    Cheers

    Toby

  5. #5
    Quote Originally Posted by tharding
    Up until now I have been playing with the keystoning & edge blending on a single screen using 2 mixes.

    However, today I tried using the keystoning on a single 1280 x 1024 screen stretching one mix to cover the whole area.

    I notice that the resolution of my images degrades considerably when I do this. Very pixelated. When I turn keystoning off or turn the straight screen output on it is back to normal.

    This will be a major problem if this is the only way I can use the edge blending. I rely on the resolution for hi res stills and graphics. Is there any fix for this?

    Cheers

    Toby
    still investigating algorithms with regard to limits of past systems and graphics cards.
    needs a lot of VRAM - did some compromises for more compatibility - need to work through issues like this one you mention at hi-resolution output.

  6. #6

    Triple Head Hud Question

    Playing with a Triple Head 2 Go on on the latested m57 build. Setup is as follows. One DVI monitor connected to the DVI out. One Triple head to go with three monitors connected to the VGA out. Mac and catalyst recognize both screens at the correct resolution DVI at 1024x768 Triple head at 3072x768. The problem is I can't get the HUD keys to appear on the triple head screen only on the DVI screen. If us the MAC control's to swap the Triple Head to Screen 1 and the DVI to Screen 2. Problem tracks, hud keys work on the DVI but not the triple head. Am I missing something?

    Thanks!

    Guy

  7. #7
    I am using triple head, without a problem.... The resolution of 3072x768 just work at 75 Hz, so i was having some work on that, but with the 2400 X 800 or 37XX X 1024 on 60 Hz evrething works fine, give it a try...

    Gian
    Gian
    Ibeam SP
    SP, Brasil

  8. #8
    Gian, thanks for the response. I could get the HUD controls to appear when I set the output resolution to 2400x600 (not sure about the refresh rate.) Still no joy when set to 3072x768.

  9. #9
    Quote Originally Posted by tharding
    Up until now I have been playing with the keystoning & edge blending on a single screen using 2 mixes.

    However, today I tried using the keystoning on a single 1280 x 1024 screen stretching one mix to cover the whole area.

    I notice that the resolution of my images degrades considerably when I do this. Very pixelated. When I turn keystoning off or turn the straight screen output on it is back to normal.

    Toby
    resolution has been increased - can you check to see whether its better for you?

    It can be increased more if needed.

  10. #10
    Join Date
    Feb 2004
    Location
    Melbourne, Australia
    Posts
    163
    Everything looks sharp now;-)

    Having the edge blending in non keystoning mode is great.

    Just been playing on the laptop but will give it a go on one of my G5s in the next day or so.

    Thanks Richard

    Cheers

    Toby

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