i can give you more models in a test version - if you like?Originally Posted by micpool@mac.com
i can give you more models in a test version - if you like?Originally Posted by micpool@mac.com
Sorry get on the discussion,
But i like that...
Richard, you can email me some models ? or have it on the web for dwnload?
my email is gbortolotti@ibeamsp.com
Thanks
BTW Great job on version 4. Looks great
Gian
Gian
Ibeam SP
SP, Brasil
there are a few simple ones builtinto the software.Originally Posted by Gian
they are a visual fx.
there are many places to download models on the net -
like
http://turbosquid.com/
I look at the model feature to enable one to project on very obtuse or nonlevel surfaces such as arcs and the like without muddling up the image. A good example are when production designers make wings on the Grammy's to project on. Originally those wings were 3d convex and concave wings that needed a model mask for each segment in order for the image not to distor. They had to eventually flatten out the wings so that the content wouldn't distort.
Richard is correct about rendering in games. It's a farce. Caustics, shadows, fire, nearly every effect is not done in the way you would if you were rendering out to a movie. It is faked. If you saw the geometry of game characters, stripped of their bump, normal, and texture maps, they would look like grey humanoids with no features. I wouldn't expect Catalyst or any video playback software to be able to mimic this though there are some cool things that can be done with hight maps and shaders to look like 3d. A hieght map is a gradient black and white image and there are some open gl shaders that could be implemented to create some interesting stuff.
That being said, I really look at Catalyst as a great playback program with some very cool efects and options.
Christian Choi
Do you mean more wavefront .obj files (In which case I'm fine creating my own) or the means of being able to use more of them.Originally Posted by samsc
When will the program have the "Ability to import 3-D images (.obj)" using the user interface?
Best Regards
Mic Pool