Si, that post was from 2005 - I hope he's got it sorted by now!
Nev.
Si, that post was from 2005 - I hope he's got it sorted by now!
Nev.
Nev Bull
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Yesterday I tested a 240 universe Pixelmad patch. (1600 Fixtures)
For starters I just tested on my MacBook Pro - and it did not run stable...
Application freezes after a few seconds - even faster if you have the Pixelmixes window open.
Seems to be to too much work for the MBP - I will try it on my 8xCore as soon as possible.
Olli
Olli
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Oliver Ranft, Aachen, Germany
..But the poor little laptop managed to drive 120 universes of ArtNet (all in Broadcast with 100bT-nodes)...
Parts of the HUD GUI do not work with the Pixelmix window open - so I believe these 120 Universes are close to the edge...
I might have an installation coming up were I will need 200 Universes - but this will have to run on an 8xCore Macpro and for sure not on a laptop...
Olli
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Oliver Ranft, Aachen, Germany
That is right. Unicast is much better than broadcast.
However it depends who's ArtNet boxes you're using. Our Ethernet-DMX8 can cope with up to 100 universes in broadcast (actually never done a test above).
But as unicast is possible, it is always better, because many devices don't have that processing power to process all the data, to check if it is a universe they have to output.
Grtzzzz