See the DMX specOriginally Posted by samsc
http://chaldee1.gotadsl.co.uk/~richa...read.php?t=119
See the DMX specOriginally Posted by samsc
http://chaldee1.gotadsl.co.uk/~richa...read.php?t=119
I've been finding that a DMX value of between 8 - 10 is actually keeping the speed of the image up while decreasing the steps in the movement.
One thing to remember here is not to confuse this with HES MSpeed. It does not function in the same way.
Low values work best.Originally Posted by dannyb
I designed it so that you could use high values if you needed to move something very very slowly.
Its my arty side again.
Yes, lower values seem to work better for letting the console timing control the positioning. Patrick and I went through this today.
Is there any documentation on what timing the values represent? Is this something that needs to be created? I wasn't sure if you had values in the code that related to specific increments in time.
they dont represent anything.Originally Posted by dannyb
They are not real time values.
Its an exponential smoothing curve.
I was going to eventually change this - but not yet - and add real times to the channel.