I am using a ELC Node 6 in dual LTP mode. Right now I have them in pixelMAD as a single RGB pixel. I did the math and addressed them to the start of each RGB parameter in the fixture. I thought that would work but the pan/tilt freaks out.
I am using a ELC Node 6 in dual LTP mode. Right now I have them in pixelMAD as a single RGB pixel. I did the math and addressed them to the start of each RGB parameter in the fixture. I thought that would work but the pan/tilt freaks out.
Try building a custom fixture with all 12 channels.
First try just putting the "channel index = " values for all the channels.
If that doesn't work, try setting "fixed output = " values to be the same as whatever the default value is coming from your Lighting Desk.
Hope this helps.
Best Regards,
- Marty
Interesting enough, I built a series of MAC 101 fixture models in XML to do pixel mapping. Moreover, I assigned the Pan and Tilt to Red and Green channels of a different mix and then used an algorithm to create a video file where the fractals were driving the X and Y movement.
It was a concept and never made it past C4D and ESP Vision but it did work quite nicely.
Marty's suggestion works and is most always correct. However, if you desire the remaining parameters in a DMX controller, you'll have to do the DMX separation and interception in an external device.
Even in my scenario, I had to build a DMX interceptor in MAX/MSP to sort the DMX from the two fixture types into one.
SourceChildTODD SCRUTCHFIELD
...if it ain't broke...
gimme 5 and then don't act surprised
Thanks for the help guys. I got it sorted out. Ended up going with the single RGB pixel and controlling the pan tilt from the console. Looks ok.
Hey Matt, take pictures and videos. Would love to see.
SourceChildTODD SCRUTCHFIELD
...if it ain't broke...
gimme 5 and then don't act surprised