These results are a little geeky.Originally Posted by samsc
Ill try and find to way to present them which makes more sense.
These results are a little geeky.Originally Posted by samsc
Ill try and find to way to present them which makes more sense.
Single and dual raptors same files.
4th layer complete time
dual raptors have slight edge with dv codecs.
Not much in it.
Softraid vs Apple raid.
Very little in it....
Did you play with any of the settings? Different , journalled or not, etc.Originally Posted by samsc
I always turn off journalling.Originally Posted by mdc1138
Always.
Just wondering why DV PAL only makes an appearance at 50%
Cheers
DV-PAL and DV-NTSC have no quality settings.Originally Posted by tharding
Their compression rate is fixed, and unchangeable.
50% is just a convention.
Its not really 50%
Take a look at the EX1....Originally Posted by mdc1138
Dual Dual pentiums, 8 drives?
Ask them about performance?
Danny can give you their contact numbers.
http://www.vlps.com/NorthAmerica/news/vlps_30.phtml
Does Danny work for them now or something? Looks interesting but only3 movie layers and 2 adjustment layers? The media window on the DX2 does rock though. Having the ability to automatically index your files into thumbnails onto a touchscreen with all the playmodes on it sure does beat building palettes.Originally Posted by samsc
I'm very interested in quality of playback, particularly of Hidef. Not to be honest or anything, but I never use the 3d effects, even in Catalyst. I suppose I would if I needed to wrap them around a 3d opbject just to get them to read tangiably. So far, I haven't needed to use them. I barely have enough time to push video out let alone light layers and worry about rotating stuff around though, I suppose this could make for some very interesting effects that can't be done via video, if you explored the possibilities and had the time to really dive into it.
Christian Choi
Danny is still at highend. Danny knows the team at VLPS.Originally Posted by litemover
I never use 3d either - i think it very cheesy unless it rendered with great skill.
And the 3d artists- have phonemenal tools available to them these days.
Dodgy 3d in real time just isnt going to cut it- when you are competing with stuff rendered in Maya or whatever.
Peoples expectations of 3d these days- are way too high. They dont understand the countless hours and days of rendering required in the production process to make their stuff look good.
Its the same for video too.
Making video look professional is a shit load of work.