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Thread: sync id problem

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  1. #1
    I had the same problem in some earlier builds when I would run systems with more than 5 machines.
    Here is a quick workaround0:

    Try building a cue which puts all machines at InFrame for new file. Then a wait cue which reassigns Sync ID to slaves and triggers Play on master.
    For example:

    Cue 1: All Inframe
    Cue 2: Slave to sync ID and Master to Play
    Cue 3: All Inframe change file
    Cue 4: Slave to sync ID and Master to Play

    Make the wait time .1s for cues 2 and 4.

    Or if you build a crossfading cue stack, build the upper layers invisibly into lower cues
    For example:

    Cue 1: Layer 1 all Inframe
    Cue 2: Layer 1 full, master Play, all slaves sync 1, Layer 2 zero all Inframe
    Cue 3: Layer 2 full master Play, all slaves sync 2, ...



    Also, what version of Catalyst are you using?
    Is the Hog Artnet on the same network?
    Are you also running HogNet on same network?
    SourceChild
    TODD SCRUTCHFIELD

    ...if it ain't broke...
    gimme 5 and then don't act surprised

  2. #2
    Hi,

    Thanks i'm gone give the inframe option a try. I will keep you posted about the results

    All systems run 4.10 b165. The artnet network is free of other resources and is only running one elc arnetnode 8 and 24 catalyst systems and some macbooks for catalyst preview for programming. switch used is a 48 port cisco switch. Subnet used is a class a subnet

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