Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 37

Thread: Matrox Triple Head not recognized!!

Hybrid View

  1. #1
    Quote Originally Posted by RedLightning View Post
    yes.
    im not sure what mix sizes the triple heads support-

    the menu to hold these values is already unwieldy really

  2. #2
    6 x 1280x1024

    Hardware Overview:
    Model Name: Mac Pro
    Model Identifier: MacPro3,1
    Processor Name: Quad-Core Intel Xeon
    Processor Speed: 3 GHz
    Number Of Processors: 2
    Total Number Of Cores: 8
    L2 Cache (per processor): 12 MB
    Memory: 6 GB
    Bus Speed: 1.6 GHz
    Boot ROM Version: MP31.006C.B05
    SMC Version: 1.25f4
    Serial Number:


    Graphics/Displays:
    NVIDIA GeForce 8800 GT:
    Chipset Model: NVIDIA GeForce 8800 GT
    Type: Display
    Bus: PCIe
    Slot: Slot-1
    PCIe Lane Width: x16
    VRAM (Total): 512 MB
    Vendor: NVIDIA (0x10de)
    Device ID: 0x0602
    Revision ID: 0x00a2
    ROM Revision: 3233
    Displays:
    Display:
    Resolution: 3072 x 768 @ 75 Hz
    Depth: 32-bit Color
    Core Image: Hardware Accelerated
    Main Display: Yes
    Mirror: Off
    Online: Yes
    Quartz Extreme: Supported
    Rotation: Supported
    Display:
    Resolution: 3072 x 768 @ 60 Hz
    Depth: 32-bit Color
    Core Image: Hardware Accelerated
    Mirror: Off
    Online: Yes
    Quartz Extreme: Supported
    Rotation: Supported

  3. #3
    one of these displays is at 60hz, the other at 75Hz - and this is at 1024x768x 3
    this causes problems-

    and total confusion -

    Quote Originally Posted by emilianomorgia View Post
    6 x 1280x1024

    Hardware Overview:
    Model Name: Mac Pro
    Model Identifier: MacPro3,1
    Processor Name: Quad-Core Intel Xeon
    Processor Speed: 3 GHz
    Number Of Processors: 2
    Total Number Of Cores: 8
    L2 Cache (per processor): 12 MB
    Memory: 6 GB
    Bus Speed: 1.6 GHz
    Boot ROM Version: MP31.006C.B05
    SMC Version: 1.25f4
    Serial Number:


    Graphics/Displays:
    NVIDIA GeForce 8800 GT:
    Chipset Model: NVIDIA GeForce 8800 GT
    Type: Display
    Bus: PCIe
    Slot: Slot-1
    PCIe Lane Width: x16
    VRAM (Total): 512 MB
    Vendor: NVIDIA (0x10de)
    Device ID: 0x0602
    Revision ID: 0x00a2
    ROM Revision: 3233
    Displays:
    Display:
    Resolution: 3072 x 768 @ 75 Hz
    Depth: 32-bit Color
    Core Image: Hardware Accelerated
    Main Display: Yes
    Mirror: Off
    Online: Yes
    Quartz Extreme: Supported
    Rotation: Supported
    Display:
    Resolution: 3072 x 768 @ 60 Hz
    Depth: 32-bit Color
    Core Image: Hardware Accelerated
    Mirror: Off
    Online: Yes
    Quartz Extreme: Supported
    Rotation: Supported

  4. #4
    Quote Originally Posted by samsc View Post
    one of these displays is at 60hz, the other at 75Hz - and this is at 1024x768x 3
    this causes problems-

    and total confusion -

    Wait that was the setup I was using , But that machine allow to use 6 x 1280x1024

  5. #5
    Quote Originally Posted by emilianomorgia View Post
    Wait that was the setup I was using , But that machine allow to use 6 x 1280x1024
    your information here isnt showing this.

  6. #6
    ok but it does

  7. #7
    Quote Originally Posted by emilianomorgia View Post
    ok but it does
    did you play any movies?

  8. #8
    Quote Originally Posted by samsc View Post
    did you play any movies?
    yes of course , at least 4 768x1024 Animation .

  9. #9
    Quote Originally Posted by emilianomorgia View Post
    yes of course , at least 4 768x1024 Animation .
    i know these things work as several shows have done this, keane did this 2 years ago

    it doesnt work consistently across machines

    you cant tell someone it will work unless they test it,
    and the performance is also not constant.

  10. #10
    on by the way the content was made at 768x1024 so it was useless to work @ 1280x1024 so I've switch back as you saw on the list.

    And even on 1024 I had frame dropping ( hard one like 15fps )


    Personally I wish to get down to 800x600 but the Graphic Designer prefer to use 1024 and animation even at 15fps ...

Similar Threads

  1. Having problems with Triple Head to Go
    By ILCstaff in forum Catalyst Technical support
    Replies: 26
    Last Post: 19-06-2008, 07:56 PM
  2. Matrox triple head control panel.
    By samsc in forum Catalyst Technology questions
    Replies: 0
    Last Post: 29-01-2008, 08:32 PM
  3. 6 x 1024x768 with triple head and quaddro fx?
    By AndreK in forum Catalyst Technical support
    Replies: 24
    Last Post: 15-11-2007, 09:13 AM
  4. Blending three screens w/o triple head to go
    By ILCstaff in forum Catalyst Technical support
    Replies: 3
    Last Post: 07-02-2007, 10:15 PM
  5. No HUD on Triple Head 2 Go
    By SourceChild in forum Catalyst Technical support
    Replies: 24
    Last Post: 22-12-2006, 07:50 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •