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Thread: FX sdk

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  1. #1
    Quote Originally Posted by cat View Post
    I was just experimenting with obj's so tried to set tiling and the like, thought it might be nice to be able to transform texture coordinates etc ( those params just arent used for objects at the mo...)
    I'm not looking at cutting edge GL, Im not that fast yet! But I can see some useful FX with fairly simple glsl, texture fx and the like, I've got quite used to creating my own fx in HLSL, and just started messing with GLSL, be a good excuse to translate some!
    Let me know if you ever release the sdk and I'll have a tinker....
    If I get any killer glsl fx in the meantime I'll let you know...

    cat
    do you have the opengl superbible?

  2. #2
    Quote Originally Posted by samsc View Post
    do you have the opengl superbible?
    No but I'll check that out, I picked up a reference manual, but its more of a list of every GL function, be more useful later than now, its a little dry....

  3. #3
    Quote Originally Posted by cat View Post
    No but I'll check that out, I picked up a reference manual, but its more of a list of every GL function, be more useful later than now, its a little dry....
    the superbible is best- and the way they write their examples fits in very well with how i do things.

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