Quote Originally Posted by OlliR
I am quite glad that I can setup my mixes in the HUD and don´t have to have to program this on the lighting console....Mixes are for system setup and layers are for live programming - that is the way I see it...
This would only add the option to be able to control this from the console...not replace the HUD, which I agree is very useful.

Quote Originally Posted by emilianomorgia View Post
When do you have different layers keystone inside the same mix ?
Exactly!

Here's just one example....

(1) v4.1 Server
Output 1 - Preview monitor set to "Separate Layers w/FX"
Output 2 - goes to a Matrox Triple Head that then goes out to (3) DL-1s

Mixes 2-4 are the "outputs" of the DL-1s respectively
Mix 2 uses layers 1-4
Mix 3 uses layers 5-8
Mix 4 uses layers 9-12

It is much faster and easier to adjust the Mix Keystone for the DL-1s rather than having to eat up the Visual FX on each Layer to keystone, and then having to program the Scale and Keystone info for each individual piece of content on each Layer separately.

Being able to control this and store Mix Keystone parameters into Position Palettes on the desk is critical here, as trying to adjust the keystone on each Mix for each DL-1 simultaneously is near impossible.