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Thread: moving scale position pixel to pixel (whitout console DMX)

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  1. #1
    you mean clicking and then pressing a key to change the value?

  2. #2
    Quote Originally Posted by samsc
    you mean clicking and then pressing a key to change the value?
    Yes, I need to use the mouse only or mouse and keyboard together. The thing is that the only scaling and position variations allowed are too big.

    i.e. From a dimension of 0,60 I'm able, with a sole click, to resize objects to 0,64 , not less than that. (The results of resizing are always too big).

    I have also tried to use PixelMad. I was trying to get a file bigger in a fixture. I can just get it bigger of 3/4 pixels and that is not what I' m looking for. I need to be more precise.

    Thanks.

    Bye,

  3. #3
    yes. it needs to be more precise. i will look.

  4. #4
    i think i did this so it didnt take too much to move things about.
    too fine scaling takes an age.

    it is finer with dmx. i will see if i can increase the resolution without breaking anything else.

  5. #5
    Quote Originally Posted by samsc
    i think i did this so it didnt take too much to move things about.
    too fine scaling takes an age.

    it is finer with dmx. i will see if i can increase the resolution without breaking anything else.
    Shift + Arrows = Fine ? May be a good compromise , no ?

  6. #6
    Hi again..
    I just try to explain myself a little more..: in the 63 version in order to resize a file from 0,63 to 0,64 I used to click on the window and press the arrow buttons (passing from 0,63 to 0,64 takes usually something like 3/4 clicks. I also verified on the led that it is a pixel to pixel movement); in the following versions (97, 111) doing the same things I don't get what I want: the result is that clicking and pushing the arrow button just once all I can get is that the object (with a sole click and push) is resized from 0,64 directly to 0,68...from 0,68 to 0,72..and so on .
    Why this change in these new versions? I was fine with the 63. How can I manage to obtain the same movements in the new ones?

    Thanks,
    Mofo

  7. #7
    Quote Originally Posted by emilianomorgia
    Shift + Arrows = Fine ? May be a good compromise , no ?
    oh this is a suggestion to DeveloperS , I don't thik Shift + Arrow will work right now .

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