View Full Version : 16 bit fixtures in pixelmap
Ejberendsen
17-08-2009, 01:25 PM
Hello,
I want to make a costum fixture for in pixelmap. I know how to make a 8 bit RGB fixture, but I have to make a 16 bit RGB Fixture. We want to control the Evenled of martin in 16 bit mode.
Is there somebody how can give me an example how to program it as xlm file.
Kind regards,
Erik-Jan Berendsen
samsc
24-08-2009, 10:34 PM
Hello,
I want to make a costum fixture for in pixelmap. I know how to make a 8 bit RGB fixture, but I have to make a 16 bit RGB Fixture. We want to control the Evenled of martin in 16 bit mode.
Is there somebody how can give me an example how to program it as xlm file.
Kind regards,
Erik-Jan Berendsen
ignore the lower bits -
just treat it as an 8 bit fixture- set the LSB to zero
the 16bits is pointless...
samsc
25-08-2009, 10:14 AM
ignore the lower bits -
just treat it as an 8 bit fixture- set the LSB to zero
the 16bits is pointless...
its something like this:
( i tested this almost a year ago - but i cant remember exactly )
<Fixture menuname="evenled test" uniqueid="evn1" excelexportid="evn1" pixelwidth="4" pixelheight="4" output="CUSTOM" comment="even 1" channelcount="96" channelsperpixel="6" orientation="BOTTOMLEFT">
<channel index="1" output="RED" />
<channel index="2" fixedoutput="0" />
<channel index="3" output="GREEN" />
<channel index="4" fixedoutput="0" />
<channel index="5" output="BLUE" />
<channel index="6" fixedoutput="0" />
</Fixture>
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